Monday, October 1, 2007

How to edit the surface with Matrix Extrude

How to edit the surface with Matrix Extrude

To edit the surface with Matrix Extrude

Step 1

To edit the surface with Matrix Extrude, first you need to open the Structure menu and then open the Edit Surface sub menu. Later, you have to click the Matrix Extrude command.

Step 2

Later, it will display the Matrix Extrude dialog box and enter the Steps, Move, Scale, and Rotation. Next, you need to select the Variation in the list box, and then enter the Move Variation, Scale Variation, and Rotation Variation. Finally, click the Ok button.

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Edited By: Norasyikin Mahmud

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How to edit the surface with Crumple

How to edit the surface with Crumple

To edit the surface with Crumple

Step 1

To edit the surface with Crumple, the first thing you need to do is to open the Structure menu and then open the Edit Surface sub menu. Later, you need to click the Crumple command.

Step 2

It will display the Crumple dialog box and you need to select the mode in the Mode list box. Enter the X Radius, Y Radius, and Z Radius. Finally, just click the Ok button.

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How to edit the surface with Clone

How to edit the surface with Clone

To edit the surface with Clone

Step 1

To edit the surface with Clone, first you need to open the Structure menu and then open the Edit Surface sub menu. Later, you have to click the Clone command.

Step 2

It will display the Clone dialog box and you need to enter the number in the Clones, Holes, Offset, Scale, and Scale text box. Next, you have to select the Axis in the list box. In Variation, enter number in the Move Variation, Scale Variation, and Rotation Variation. Finally, you have to click the Ok button.

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How to edit the surface with Array

How to edit the surface with Array

To edit the surface with Array

Step 1

If you would like to edit the surface with Array, the first thing you need to do is to open the Structure menu. After that, open the Edit Surface sub menu and click the Array command.

Step 2

Next, it will open the Array dialog box. In the Clones panel, you have to enter the number in the X, Y, and Z. While in the Offset panel, you have to enter the number in the X, Y, and Z. In the Move Variation, you ought to enter the number in the X, Y, and Z. In the Scale Variation enter number in the X, Y, and Z. In the Rotation Variation, you need to enter the number in H, P, and B. After that, you need to click the Ok button.

How to edit the objects

How to edit the objects

To edit the objects

Step 1

To edit the objects, first you must select the objects that you want edit.

Step 2

Next, you need to open the Structure menu and click the Make Editable command.

Step 3

Now you can see that the Edit Surface shows all the command in the menu.

How to add the material to the objects

How to add the material to the objects

To add the material to the objects

Step 1

To add the material to the objects, first you must select the object you want to add the materials.

Step 2

Next, you need to select the material and then move the material to the objects. You will see that the material is being added in the object.

How to create the Terrain material

How to create the Terrain material

To create the Terrain material

Step 1

If you wish to create the Terrain material, first go to the Materials window and then open the File menu. Next, you need to open the New 3D Shadow sub menu and then click the Terrain command.

Step 2

Now, you ought to double click the new material and it will display the Terrain 3D Shader dialog box. You can start to edit this new material. Finally, click the Ok button.

Step 3

Now, you can see that the new material is being added in the Material window.

How to create the Fog 3D Shader

How to create the Fog 3D Shader

To create the Fog 3D Shader

Step 1

If you wish to create the Fog 3D Shader, first you need to go to Materials window and after that open the File menu. Next, you need to open the New 3D Shadow sub menu and click the Fog command.

Step 2

Later, you have to double click the new material and it will display the Fog 3D Shader dialog box. You can start the to edit this new material. Finally, click the Ok button.

Step 3

Now, you can see that the new material is being added in the Material window.

How to create the New 3D Shadow

How to create the New 3D Shadow

To create the New 3D Shadow

Step 1

To create the New 3D Shadow, first you need to go to the Materials window and then open the File menu. Next, you need to open the New 3D Shadows sub menu and choose one that effect you want.

Step 2

After that, you have to double click the new material and it will display the dialog box. You can start to edit the material and then click the OK button.

Step 3

Now, you can see that the new material is being added in the Material window.

How to create the New Materials

How to create the New Materials

To create the New Materials

Step 1

To create the New Materials, the first thing you need to do is to go to Materials window and then open the File menu. Later, you have to click the New Materials command.

Step 2

Next, you need to enter the material name in the text box and adjust the Brightness slider bar in the Diffusion Level. Now, you need to choose the effect in the Affect panel and select the image in the Texture panel and close the Material window.

Step 3

Now, you can see that the new material is being added in the Material window.

How to Load Materials

How to Load Materials

To Load Materials

Step 1

To Load Materials, the first thing you need to do is to go to Materials window and then open the File menu. Next, you need to click the Load Materials command.

Step 2

It will then display the Open File dialog box. Just select the material that you want to load and click the Ok button.

How to work with Magnify tool

How to work with Magnify tool

To work with Magnify tool

Step 1

To work with Magnify tool, first you need to open the Tools menu and then click the Rotate command.

Step 2

This tool is used to define the zoom in and zoom out function. The left mouse button is zooming in and right mouse button is zooming out.